XiaoQian is the personal website of a young net artist who specializes in the creation of virtual personas and who lives in Kunming, a city in the South-East of China, in the province of Yunnan. The work is a docu-fiction account of what Neddam had experienced while in residency in Kunming.

a screenshot from XiaoQian

This city, which is predominantly inhabited by various ethnic minorities, contrasted greatly from Neddam’s experience of cosmopolitan Shanghai, where she had recently been a guest professor at the University of Fine Arts. Striking to Neddam in Kunming was how this locale persisted in its customary and simple ways, and yet, was simultaneously highly connected. In the Yunnan province traditional dress attire, modes of farming and exchange were seen to co-exist with the fact that almost everyone seemed to have a cell-phone, with easy access to wifi, and with a young generation deeply influenced by, and partaking in, hip-hop culture.

My name is XiaoQian, I create virtual persons

The form embodied by Xiao Qian extends Neddam’s belief that individual identity is a myth and that the internet is predisposed to the investigation of forms of shared identity constructs. On this site, the virtual personas of Mu Yunming, Shaxpir, Wang Shy, He Zhengjun, and Yi Zhe are presented as the creations of Xiao Qian. And yet, the photographs of these figures in their homes, working places, and in respective social contexts take on a documentary nature, giving the visitor the sense that the painter, aspiring hip-hop star, net master, administrator, and calligrapher probably do actually exist.

The formal combination of text and image used for Xiao Qian reflects a preoccupation with hypertextuality. The simple use of various colors of text and the placing of words in bits and pieces spread out within the frame, produce a navigation grammar that offers various directions one can take to gather information, producing non-linear narratives and forms of story telling. The piece thereby highlights standard navigation protocols and habits that still persist despite the possibilities offered by hypertextuality.

View inside a chinese garden

The project XiaoQian is hosted by Turbulence. They also made an archive of it and they have some more info about this project

My Desktop Life is an online software which allows to produce films, or animations with images, sounds, movements, texts, playing in a browser online.
The project is showcased in this website MyDesktoplife.org complete with screen captures of the created films hosted in Vimeo.

MyDesktopLife is an ongoing project. Check out for the news.

view of an image processed through MyDesktopLife

This creation originally supported by a research grant from ZKM Karlsruhe, Art On Your Screen initiated by Matthias Kampmann. It was proposed to the public on the AOYS website in December 2014. They host one of the films created by MydesktopLife, “This Is Home”.

The project is also presented since April 2014 in ” Performing the Media, Online Identities” in the online platform Netspecific.net from the Museum For Samtidskunst in Roskilde, Denmark.

The films created with the software MyDesktopLife represent a flow of consciousness composed of different layers images, texts, sounds, voice melted into each other. It suggests a moment of daydreaming in front of a computer screen when what happens inside your own mind get intertwined with actual views of desktop pictures, memories, typed texts, automatic translations, all this colored by fleeting moods, disturbed by unexpected pop-ups or alert sounds, and then resuming its own flow mingling personal memories and stored data. They can be presented to an audience in different situations, large size flat screens or projected in a dark room.

These films are generated by a custom-made software created in collaboration with James Hudson.

Technical description
The My_Desktop_Life software is broken into two parts: an editor for creating content, and the player to replay it in a browser. The editor is only a thin layer over the player, so with the click of a button, the editor part can disappear completely, leaving the work as it will be seen by the audience. Unlike a ready-made commercial tool which divorces the creative process from the final work, the artist is constantly seeing the work through the eyes of their future audience as they create. The user interface is based on a physical manipulation paradigm: dragging objects and actors around a stage; rather than clicking buttons and typing. The artist should feel as if they are directing a performance, not building a computer file.
Both editor and player software run in the browser, using open standards and frameworks such as CSS,  jQuery, and Javascript. This allows the software to be maintained and developed on the web: the same context in which it will be exhibited. It also allows closer collaboration between the developer and the artist (who live in different cities), with updates and example performances easily uploaded and shared between them.
The technology was chosen to balance cutting-edge features with the need to reach as wide an audience as possible. It has enough power and flexibility to move beyond the standard web content found on commercial sites, and to bend the fabric of the web in ways the audience would not expect, while not requiring the very latest computer or browser software.

screenshot of the index page of mouchette.org

Mouchette.org version 01″ has just been acquired by the Stedelijk Museum, Amsterdam.

Press Release
Amsterdam, 14 december 2016 – The Stedelijk Museum Amsterdam and MOTI in Breda are jointly acquiring 17 top digital works by contemporary artists in the Netherlands and abroad who are among the pioneers of digital art. This collaboration is spurred by MOTI’s change of course: it is due to reopen in the course of 2017 as the Stedelijk Museum Breda, where the legacy of the city of Breda will have a more prominent role.
In the short space of time that it existed, and under the management of Mieke Gerritzen, MOTI – founded in 2011 – has managed to build a remarkable collection of digital works by leading artists. The joint acquisition with the Stedelijk Museum Amsterdam means investing in a national collection in the field of digital art. This merging of curatorial vision transcends local museum policy. The course taken by MOTI in the collection of digital art coheres perfectly with the policy of the Stedelijk Museum Amsterdam, which is always geared to new forms of art with a particular interest in the cross-over between graphic design and visual arts. MOTI initiated the collaboration with the Stedelijk Museum Amsterdam, as a cultural institution with a strong reputation and immense public reach.
In a time where museums are increasingly expected to show artistic distinctiveness and to operate as a cultural enterprise, collaboration at the national level is an obvious step. With this joint acquisition, the two museums seek to enhance the visibility of digital art for the general public, and to give digital art a permanent place in the national art collection, Collectie Nederland. In compiling this joint acquisition, the two curators Ward Janssen (MOTI) and Bart Rutten (Stedelijk Museum) specifically sought to acquire art works that examine the changing role of visual idiom in the internet era, as an art work on the internet or as a critical response to the computerisation of society.

The acquisition consists of works by the leading contemporary Dutch artists Constant Dullaart, Rafaël Rozendaal, Floris Kaayk, Rosa Menkman, Geoffrey Lillemon and Jan Robert Leegte; pioneers of digital art in the past decades JODI, Vuk Ćosić, Martine Neddam (under the pseudonym of Mouchette), and Olia Lialina; and the international artists Jon Rafman, Petra Cortright, Jonas Lund, UV Production House and Michael Mandiberg.

On the side of the Stedelijk Museum Amsterdam, the acquisition is supported by the Tijl Aankoop Fonds and a private benefactor, with the Bankgiro Lotterij supporting MOTI.

To preserve and present the digital art works, the two museums will jointly develop a policy to manage the digital material in the best possible way for the future. This is a challenge faced by museums around the world. The museums will work with organisations including LIMA, an international platform for media art and specialised in the preservation of digital art works.
MOTI’s digital collection already contains works by artists like Moniker, Rafael Rozendaal, John Maeda, Pinar & Viola, Persijn Broersen & Margit Lukács, Studio Smack, JODI, Olia Lialina & Dragan Espenschied, Rosa Menkman and Robert Jan Leegte. In the past year, MOTI Museum presented the exhibitions Born Digital, Planet Hype, New Delights and Welcome to the Imagesphere, examining developments in media culture and digital art.

Stedelijk Museum Amsterdam was quick to devote attention to digital art, with exhibitions such as Next Level – Art, Games and Reality (2006) and Deep Screen – Art in Digital Culture (2008), and its collection contains digital works by artists such as Brody Condon, Persijn Broersen & Margit Lukács, Jochem van der Spek and Jon Rafman. Recently, the Stedelijk has presented solo exhibitions by artists addressing the digital society such as Ed Atkins, Avery Singer, Jon Rafman and, at present, Jordan Wolfson. In terms of quantity, this is largest joint acquisition by the Stedelijk Museum Amsterdam, after similar ventures with Centraal Museum Utrecht, Van Abbe Museum in Eindhoven, Museum De Hallen in Haarlem, and Museum Arnhem.

VirtualPerson.net is an online interface created by Martine Neddam, which allows users to create their own virtual person. It is a content management system (CMS) where the user logs in, defines his/her personality and creates content within the parameters designed by the software.

The design of this interface is oriented on the development of narrative content. It uses the superimposition of texts on large size images, and cross/fade effects that allow a feeling of fluidity in the circulation of meanings between the texts and the images. The virtual person manifests its presence in the storytelling by the use of a small image and profile on the left hand corner, but the main interest of the interface is encourage the artist composition of texts over images and all its creative combinations. The use of text in this designed interface resemble a silent voice, attributed to an invisible imaginary person.

From 2 to 14 December 2008 Virtual Person was presented at the Zendai Museum of Modern Art in Shanghai as part of the project Intrude: Art & Life 366. With the collaboration of Annet Dekker

Photos from the workshop at the University of Shanghai:

This work was acquired in 1991 and is now part of  the permanent collection of Museum Helmond, Netherlands.

A simple piece of orange fabric (hanging softly) with cut out letters in it. The edges are trimmed with a black edge. At first glance, there seems to be something wrong with this banner. A french swear word for idiot, asshole, stupid, that’s the meaning of the word “connard”. Neddam uses the direct language of insult for this work. The viewer is addressed in an abusing and personal tone. Isn’t that confusing for a reader? Who’s abusing who? Am I being abused? Am I personally insulted? Ultimately the meaning of this swear word depends on the reader’s interpretation. In many of her works, Neddam investigates words and plays with their meaning. By using French words outside the French borders, an extra dimension is added to her language game.
Besides the swear words, Neddam has made a series of banners with orders in French.

Neddam, Martine
1991
Textiel
textiel, katoen, elastiek, biaisband
hoogte: 49.5 cm, breedte: 147.0 cm
inventarisnummer 91-613  collectie Moderne kunst
Een eenvoudige oranje lap stof (wat slap hangend) met daarin uitgespaarde letters. De randen zijn afgezet met zwart biaisband. Op het eerste gezicht lijkt er weinig aan de hand met deze banier. Tot de betekenis van het woord connard doordringt, een vulgair Frans scheldwoord voor idioot, klootzak, lul, stommeling. Neddam gebruikt voor dit werk de directe taal van het schelden. De toeschouwer wordt op een indringende en persoonlijke toon aangesproken. Het Franse scheldwoord aan de muur brengt de lezer in verwarring. Wie scheldt er? Waarom wordt er gescholden? Is het scheldwoord aan mij persoonlijk gericht? De uiteindelijke betekenis van het scheldwoord is afhankelijk van de interpretatie van de lezer. In veel van haar werken onderzoekt Neddam de betekenis van woorden en speelt ze daarmee. Door het gebruik van Franse woorden buiten de Franse landsgrenzen wordt een extra dimensie aan haar taalspel toegevoegd. Naast die met scheldwoorden heeft Neddam een serie banieren met Franse bevelen gemaakt.

17 March 2016 First Look: Hypertext Characters. Event in New Museum, New York, organised by Rhizome

This event features presentations of three works of digital art and literature that allow users to engage and identify with on-screen characters: Mouchette.org (1996–ongoing) by Martine Neddam; The Pink of Stealth (2004) by Mendi and Keith Obadike; andPSYCHO NYMPH EXILE (2016) by Porpentine Charity Heartscape, Neotenomie, andSloane. A panel discussion with the artists will follow the presentations.

The works shown during this event all make use of hypertext—text that is organized in a nonlinear manner so that it can be read in any order. This form was an important inspiration for Tim Berners-Lee’s 1989 proposal of the “WorldWideWeb,” which he described as a “HyperText Project.” Today, most online user experiences are organized around vertical scrolling processes or other sequential browsing formats, with hypertext playing a less central role. However, artists continue to find that the nonlinear structure of hypertext makes for productively fluid relationships among artists, characters, and audiences. The works presented during this event, created between the 1990s and the present, make use of such relationships to build empathy, perform identity, and model alternate social possibilities.

TO YOU ONLY, FROM A FICTIONAL ADOLESCENT GIRL.

BY MICHAEL CONNOR

Mouchette’s Private Encounter is featured in a front page exhibition on Rhizome.org.

Artist Martine Neddam has been impersonating a lonely 12-year old girl on the internet for two decades.

In 1996, Neddam created a personal home page for a fictional character named Mouchette, a girl living in Amsterdam. For the next thirteen years, the true identity of Mouchette was a closely guarded secret, much debated in the net art community. It was understood as an artwork, but as Heather Warren-Crow points out in Girlhood and the Plastic Image“some users of the site may not consider it to be art at all, but the real fantasies, fears, and confessions of an adolescent girl on the verge.”

http://mouchette.net

Using this new interface, visitors to Rhizome.org can can sign up to receive several emails and personalized online artworks from Mouchette herself in advance of Neddam’s appearance at the New Museum on March 17.

The first one that I received (of three) begins, “I want to let you know how special you are for me and I made a web page for you, a page for which you will be the one and only viewer.” The enclosed link brought me to a page featuring a close-up photograph of the small of someone’s back; the enclosed links no longer work.

Flesh&Blood

In light of contemporary discussions about identity and performance on the internet, Neddam’s long development of the character of Mouchette seems remarkably prescient. In 2004, writing as Mouchette, she told an interviewer,

For me, identity is something that exists between the “I” and the “you”, it’s not just a personal investigation. Mouchette is constructed by her public. When they love her, when they insult her, they make her who she is. And I design everything like this: words as questions, identity as an empty space where people project their desire. That is why it is still growing since the beginning, and that is why I never get bored with it because I’m not just looking at my own (artificial) navel; and evolve with the public, with the development of the internet itself. I’m just another drop of water on the Internet ocean, changing with it.

As Warren-Crow describes, this fluidity manifested itself most explicitly in Mouchette’s fan site, Mouchette.net,

an “identity-sharing interface” that permits registered viewers to become her by creating their own Mouchette web pages. Additionally, images provided by users occasionally replace the picture of Mouchette that appears on Mouchette.org’s home page (recently she was transformed into a middle-aged Asian woman, a wrinkled monster, and another little girl wearing a space helmet).

Now it’s your turn to become Mouchette
Or maybe you don’t know how to do it?

Don’t miss Mouchette in person on March 17, and sign up for her emails here.

une image d’écran tirée de MyDesktopLife

My Desktop Life est une oeuvre créee par Martine Neddam.
C’est un logiciel en ligne qui permet de créer des films ou des animations composées d’images, de sons, de textes d’effets visuels, le tout présenté dans un navigateur. “Fiction sur Ecran” est un des films crées à l’aide de ce logiciel.
Le site MyDesktoplife.org constitue une vitrine de presentation du logiciel et des films archives dans Vimeo.

Une bourse de recherche du programme Art On Your Screen du ZKM Karlsruhe, en a permis la réalisation. Un des films crées par MydesktopLife “This Is Home” y est présenté.

Le projet est aussi présenté depuis Avril 2014 dans une expostion en ligne “Performing the Media, Online Identities” sur la plateforme Netspecific.net du Museum For Samtidskunst à Roskilde, au Danemark.

Here I am archiving a document that I created in order to apply for a grant at the FondsBKVB in 2009. The answer was ‘no’. Preservation was not an artistic issue to be considered. Ten years later, I’m still busy with preservation of my online work, and still not subsidised for it.
The application could be done orally in front of a jury but I had prepared an html document with some links, which have not been updated here.

Coming out of the closet 2009

|Virtual persons|Research|Multiple biography|Archiving|Collaborators|Budget|

SUMMARY
After having been for several years the secret author of several virtual persons, I decided to come out: I am claiming the authorship the works of art.
To understand my own situation, I am conducting a research on authors who also had multiple identities.
Having created this separation with my characters allows me now to tell the stories of the virtual persons as seen by an insider, to reflect on the situation of the “multiple identity author” and to create a new form of autobiographical observations and commentaries based on the digital medium that I am using.
I must embrace in a consistent way the task of the maintenance and preservation as if it had to be done by someone else because one day, it will be.

MY VIRTUAL PERSONS and their websites
Mouchette (a young girl of nearly 13) has started in 1996 and she has become one the most famous website in the history of net-art. Through her I created many innovative works of art I am still working on her website daily. She is in the curriculum of several universities when new media art is studied (see Taschen book)
Her online CV gathers many links of works she has done outside of her website, and links to many important texts written about her. Her Wikipedia entry, written by a totally unknown person is an excellent analytic survey of her work. There are also several academic studies to be found online, like this one from Dartmouth.edu
I hate Mouchette, her anti-fan website, a work of art made in collaboration.
Mouchette.Net is an interface that lets you use the personality of Mouchette.
In 2007 Mouchette had a show in the museum of Siegen in Germany where she hung works on the walls (online sketches: court….archgrand_soir…)
Recent online articles: PoptronicsMediamatic SereneskunkMafia RoseUniversitat Oberta de Catalunya Ethnologie Française 2008

David Still (created in 2001) allows you to use his online personality, his email, his life. He has won prizes, has created new works for several years, archived on his CV. After being kicked out by 3 different webhosts, I had to disable some communication functions.

XiaoQian is a chinese virtual character, an artist who creates virtual characters, like Mu Yuming or Shaxpir.

Halima was a virtual person in Marseille, an algerian girl who wears a headscarf. The website was forbidden by the police before it could even be created.

VirtualPerson.net is an interface (content management system) which I created in 2008 to let people make their own virtual character with a combination of pictures and texts.

Neddam.org (2009, still in construction) Since my virtual characters no longer have to be made by an anonymous author, I launched this site to document all the works together, virtual characters and public commissions all made by the same author. The last public commissions made in 2001/2002 bear a strong influence of the virtual characters (Inconnus and Vergezichten). Neddam.info is the website where I documented my public commissions until 1999.

RESEARCH
The “coming out” has slowly started in Spring 2008, for obvious reasons:the characters had entered the history of net.art, the anonymity of the author was not a part of the artistic value of the work anymore, so I decided to give it up. But the situation proved much more upsetting and disorientating that I would have imagined. I felt exposed and embarrassed, as if I’d lost a protection and a freedom. To understand the situation I started a research on the phenomenon of the multiple-identity author. I have been reading many books: the works, poetry or novels, the autobiographies, biographies and theoretical studies of two literary authors: Fernando Pessoa and his heteronyms (portuguese poet of the 1930’s), Romain Gary and his double Emile Ajar, french novelist from the 50’s until the 80’s. The phenomenon is seen from the insider or outsider viewpoint in a very different. Comparing the two approaches is very inspiring.
In May and June 2008 I have been teaching a seminar in the masters’ program in visual arts at the University of Quebec in Montreal (UQAM) exclusively on the subject of virtual persons. My students created their own virtual persons. They tested my new creation VirtualPerson.net and some used my interface to create their own works of art, (Helena Martine created Utopica). They also made a study and published a consistent interview about all my virtual persons (in french).
In a manifestation for participative works in Shanghai, Intrude 366, I recently (December 2008) held a workshop using VirtualPerson.net interface. My new online software created by Roberto Valenti and Felix Hageloh, using Ruby on Rails (a new computer language). It is in a beta phase and I want to continue the developement of this interface, while I am using it to write my own stories.
The research runs parallel with the project and feeds it all throughout the realization. I continue reading the two authors and they are becoming the companions of my quest (Pessoa and Gary) and collaborate with researchers in the field of history of esoterism (Marco Pasi) and new media preservation, Annet Dekker.
Annet Dekker is already part of my research while she’s doing her own research (a PHD in media arts at the Goldsmith institute, London) on the subject of participation in media art. She came to Shanghai to collaborate to the workshop and to document the situation of the preservation of media arts. She interviews me and documents the archival of my work. Her input contributes greatly to my own reflection.
A part of the research is triggered by the informal conversations and stories I share on a private basis with people interested in the situation who ask questions about how it feels, or what happens in the backstage. The stories are the same but everytime but I always narrate them in a different way for each person.

AUTO(MULTIPLE)BIOGRAPHY
The core of this project is to record my experiences with being a multiple author in a mix of storytelling and cultural analysis, and to do so using a medium that fits the subject, a digital medium, online and offline, with a combination of texts, images, interviews with relevant persons, personal memories and cultural analysis.
Facts related to the exceptional situation of an artist and the birth of the medium internet need to be recorded before I forget them. It’s a precious part of the art but an invisible part: the backstage.
Some stories

-I was submitted to police investigation in Marseille for the website Mouchette and I was forbidden to create the website Halima. I want to write about censorship, digital control, social and political action on internet.
-I received twice the same price in Dresden Germany (BodyBites) by a jury unaware that they gave it to the same author. I saw it as a triumph, they saw it as a deceit.

-Most people believed the author of Mouchette was a man (I participated in circulating the rumour) who probably had a pedophile inclination, but those who took her for a woman regarded her as a feminist.
-It was taken for granted that the author of David Still was a man, if not necessarily himself, no one imagined it could be a woman.
-Several persons sincerely fell in love with David Still, one of them even planned to flee with him to Mexico (all the love correspondance is kept on the website).
-and much more…

These stories shed a particular light on the society of its time, the birth of internet, how it was experienced in the early days in general, and in particular as an artistic medium, how it changed and how different systems of control and repression changed its nature.
Fictions and reflections: the inner life of a multiple author is a subject of an intense curiosity, people often ask me about it, they are fascinated by what I tell them and advise me to write it down and I promise I will. I hear it from personal friends, as well as from academics familiar with the subject. But I am not a literary author and I need to use and develop a form which is specific to my subject and to weave together the form and the contents.
A specific form for digital storytelling. I have created the interface VirtualPerson.net to provide a tool for a specific layout for a digital narrativity, to connect texts and images in a fluid composition. So this will be my first tool. Originally meant as a participative interface, with a few minor adaptations I can get started on it, but not for long because very soon I will need to improve this tool. VirtualPerson.net is still a beta-version, maybe sufficient for a first draft, but too limited (no sound, no movies etc…) and I really need to develop the form and the contents at the same time.
Besides this, I need to create a new form of digital recording of conversations and interviews. This might prove to be complex video editing with several channels, a field in which I have no experience. Recording conversations on Skype, using webcam images, editing the contents, publishing it, I want to learn how to do this, collaborate with experienced people and take the time to achieve a good result in order to be able to produce and store spoken content.

ARCHIVING
The purpose of this project is not only to record the experience of the author but also to preserve the works of art. Preservation is a crucial problem on internet, the obsolescence is incredibly fast, the scripts and the java code deteriorate with each new version of a browser, of a platform and the funny mouse-tricks are blocked, the scripts stop running, the works decay… (ex: squint)
With my internet persons, I am the museum and the museum gard, besides being the creator. I am in charge of the accessibility of the sites for the public, I run the server, and maintain the domains and the database every single day.
I know my public: Mouchette receives an average of 100 visitors a day, 50% are art students who study media art because Mouchette as a main reference for identity creation. I like my public and I do a lot of work, maintaining the site daily, keeping good access and good quality of the content. I do it with pleasure, but the work load blocks me from new creations. Some tasks are above my competency: many works need to be fixed and I need a technician for that, a real programmer.
My dream of the perfect archival is to leave the sites in somebody else’s hands as if I had disappeared. I have never done that before, and I would like to try it for a certain time. I would still monitor the maintenance and and at the same time archive that invisible part of the art: the constant contact with the public executed by a “real-life person”.
This archival is not only important for the artist and the public, but also for the scientific community. Sites like Mouchette have a historic value. Restauration and preservation of digital art is an important research topic for institutions such as Goldsmith University of London, Fondation Daniel Langlois in Montréal, Canada, and Virtueel Platform in Amsterdam, I have contacts these 3 institutions, they follow my work and would participate in the preservation and in the reflexion about it.

COLLABORATORS
1
Programmers
Roberto Valenti and Felix Hageloh They programmed VirtualPerson.net with Ruby on Rails. Both PHD students in computer sciences and active in the bussiness world, they know the newest of the newest in digital technology and they can appreciate working with an artist for a relatively low price. With them, I will improve and develop VirtualPerson.net.
Marc Boon The computer programmer of Mouchette since the first hour. Thanks to him, Mouchette was the first artist to have a database and dynamic pages with PHP (the ancestors to our blogs) as early as 1998. Everything he has created is still working well. He knows the work of Mouchette from the early hour and can help fix the old scripts while still keeping the original feeling.
José-Nuno Pereira is a web programmer. He transcribed flash works into DVDs, and has the experience of video weblogs and the transcription of videos for an internet environement. Together we develop a practise of screen capture onto DVD (but not the editing). He is a regular help for webhost problems, running the server and the database.
2 Art theoreticians
Annet Dekker is a researcher doing her PHD in Goldsmith University on the subject of digital and participative art, and especially the preservation of it. Formerly curator at Netherlands Institute for Media Arts (NIMK, or Montevideo), she now works for Virtueel Platform where she is organising among other things an international symposium over the preservation of digital art in May 2009.
Josephine Bosma is an art theoretician specialist of early net.art of international reputation. She is writing a book on the subject and several important articles.
Marco Pasi is an academic, professor in the history of esoterism. He wrote a book on the meeting of Fernando Pessoa and Alistair Crowley (a star in esoteric fiels in the 1930’s)

BUDGET

     excl.  btw 19%
Programming, restauration of Mouchette code (350x4days) Marc Boon 1400 1666
Archiving of the maintenance process with a helper (10 weeksx150 )     1500
Developement of VirtualPerson.net Roberto Valenti, Felix Hageloh 3000 3570
Screen recordings, video recording, montage, online publishing, DVD publishing

José-Nuno Peirera and a video editing specialist

3000 3570
upgrading my equipement for the new tasks, external hard disk, video-editing software,   1900 2261
collaboration with researchers   1200 1428
transport, documentation, small expenses     500
       
      14495

SCHEDULE and FUTURE PLANS
The project will be developed between now and April 2010. The outcome will be:
-several websites related to VirtualPerson.net (subdomains of separate domains) telling different stories
-DVD editions of conversations with video screen captures the works
– a launch event

Plan
-Applying for an international residency in Montréal, Quartier éphémère, in order to develop a part of the storytelling in french and to collaborate with their institutions for digital art (Fondation Daniel Langlois)

GENERAL INFORMATION
Martine Neddam
Van Speykstraat 91B
1057 GR Amsterdam

tel: 020 618 66 87
mob: 06 28 14 78 99

http://neddam.org

ADDITIONAL DOCUMENTATION
Books
-NEW MEDIA ART by Taschen
-KNOTENPUNKE 2007 (catalogue of the museum exhibition in Germany)
-ETUDES PHOTOGRAPHIQUES October 2008
-DOCUMENTS 35 oeuvres (acquisitions in the collection of Territoire de Belfort, France)
-THE UNDECIDABLE, Gaps and displacement of contemporary art, Montréal Canada
-CYNET ART 2006

|Mouchette|online CV|Wikipedia|IhateMouchette|Mouchette.Net|a show |Siegen|
|David Still|His CV|XiaoQian|VirtualPerson.net|Halima|Neddam.org|